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Thread: Time Code Slate idea...?

  1. #11
    Inactive Member MadFor3D's Avatar
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    Thanks Neil,

    That's assuring. So, the transfer place I'm looking into using has a 23.98 fps rate. Hmmm, guess I gotta get out the calculator to make my "playback dupe". Or is that much difference not even noticable. With such small clips it doesn't sound like it would be... Like, maybe, if I shot a whole 50' roll all in one shot the singer might say the last word a word to late? ...to soon?

    Crazy.

    Thanks again,
    -M

  2. #12
    Inactive Member mattias's Avatar
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    yes, syncing to beats is simple too, especially if you slate and sync the shots up to the location sound. then it's just a matter of turning on "show audio waveforms" in your editing program and matching the audio visually. however, i prefer time code, especially since i often use my laptop for easy random access audio playback anyway.

    /matt

  3. #13
    Inactive Member MovieStuff's Avatar
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    If your camera is running at true 24fps and/or is crystal synched, playing back from a CD will work just fine, even though the rank is transferring at 23.97 or whatever. Unless your take is really long, like 2.5 minutes or something, the speed differential won't amount to squat. I use a video deck to record location sound all the time with a camera running crystal synch at straight 24fps and I keep synch for really long stretches; certainly longer than the typical cut found in music videos. Don't make this overly complicated with all the math. Hell, I've shot music videos with non crystal synched cameras and they worked swell for the shorter takes that music videos seem to demand. Just shoot it and synch it in post and get on with your edit. Is it a lot of trouble? Of course. But nothing about the film making process is convenient. You want convenient, go shoot video.

    Roger

  4. #14
    Inactive Member jocko's Avatar
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    Only thing is I shoot the whole song for each take..so anywere from 3-5 minutes/take..that's why I use the method I talked about..It was taken from an article written by Fred Ginsburg C.A.S..If you shoot short takes..like roger said then it will hold sync..but I like to shoot the whole song for each take(C.U singer/wide shot whole band etc)..makes editing a breeze..plus the band always asks "don't you have a shot of this or that" that's why you shoot a ton of film..of course I'm working for a record company..so It's their money..If I was doing my own..I would shoot as roger told you .

    Neil
    JOCKO FILMS

  5. #15
    HB Forum Moderator Alex's Avatar
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    Let me take a stab at this...the key is to burn your own CD of the music to be used...but if you do this, YOU MUST COME OFF OF A CRYSTAL SYNC'D SOUND SOURCE.

    If you can do that..than do "chapters" for all of the sections of the song ...anywhere from 20 seconds to lets say 60 seconds in length...and make sure you overlap the various chapters.

    In front of each music chapter you have created , put one second of silence, 3 countdown beeps one second apart, and then after the third one, a two second spacer of silence.

    Here's where it gets interesting....

    You use the face of the CD player as your denecke time-code slate!

    Get a CD player that displays the chapter description you have encoded on your burned CD and also displays audio output l.e.d. read out levels.

    Every scene you shoot with your Super-8mm camera starts with the camera pointed at the CD player, you hit play on the CD, you instantly see the graphic description of the music chapter, and a second later you see the audio led readouts "flick" three times for each beep tone.

    Keep the camera rolling and move the CD out of the way and shoot!

    If you want to get real fancy...put beep tones AFTER each music chapter ...if you can get the camera back onto the Cd player in time...you will be able to know EXACTLY how far off your camera is from from crystal speed by comparing the before beep tones and the after beep tones and how far off your camera drifted...a simple percentage shift in the computer should lock you right up!

    Of course, your CD player has to also be hooked up to your Playback system...but what the heck....imagine if you could run a wireless feed to the speakers....then your CD person could be at the ready for both the pre-chapter beep tones and the post chapter beep tones.

    Of course, you'll burn a little bit extra film with this technique, but you will maximize the ease of syncing in post-production.

    The biggest key to this idea is how readable the CD display graphic is.

    -Alex




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    [This message has been edited by Alex (edited August 20, 2001).]

  6. #16
    Inactive Member jocko's Avatar
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    Alex,
    The Audio doesn't have to be crystal sync'd..just from a stable source.DAT/CD/MINIDISC..
    I don't do the CD burn myself( I'm a technophobe)..what the studio guy does is he burns a CD from the bands CD.. speeding it up 1/10 of 1 %..for location playback..then when I edit I just use the bands original CD as my song bed..the studio guy uses a program called GOLDWAVE...works like a charm..

    Neil
    JOCKO FILMS

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    [This message has been edited by jocko (edited August 19, 2001).]

    [This message has been edited by jocko (edited August 19, 2001).]

  7. #17
    Inactive Member MovieStuff's Avatar
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    Indeed, CDs playback perfectly constant.

    Roger

  8. #18
    HB Forum Moderator Alex's Avatar
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    <BLOCKQUOTE><font size="1" face="Courier, Arial">quote:</font><HR>Originally posted by jocko:
    Alex,
    The Audio doesn't have to be crystal sync'd..just from a stable source.DAT/CD/MINIDISC..
    I don't do the CD burn myself( I'm a technofobe)..what the studio guy does is he burns a CD from the bands CD.. speeding it up 1/10 of 1 %..for location playback..then when I edit I just use the bands original CD as my song bed..the studio guy uses a program called GOLDWAVE...works like a charm..

    Neil
    JOCKO FILMS
    <HR></BLOCKQUOTE>

    I agree, I'm simply saying if you cut-up a song into chewable bites for purposes of making a music video, make sure the original sound source is a stable source rather than an audio-cassette or non-synchronous reel-to-reel.

    Does anyone do what I proposed in my previous post?

    -Alex






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